Editorial preview. This is an official minmaxed.gg staff overview of a game that has not launched yet. Everything below is drawn from closed beta tests and public announcements, so character rosters, rarities and systems are provisional and will change before release. We will replace this with full data once the game is out.
Azur Promilia is an open-world companion RPG from Shanghai Manjuu, the studio behind Azur Lane. The hook is a world full of collectible creatures called Kibo that you explore, tame and fight alongside. You build a party of playable characters and swap between them mid-battle, up to three at a time.
As of July 2026 the game is still in closed testing and has no global launch date.
Every playable character is assigned one combat role and one or two elements.
Kibo creatures sit at the center of the exploration loop, so team building is about both your characters and the companions you bring along.
Characters belong to in-world groups such as Charlulu Village, Los Lancer, Fleece, the Chen Dynasty, Averian, the Roginia Empire, and the Traveler faction the protagonist joins. Races across the beta roster range from humans and several elf lineages to the small Pammy folk, beastkin and dragonkin.
Character tiles are tinted by their first element and tagged with the role and faction we could verify from beta sources. Where a value was not confirmed by a reputable source we left it blank rather than guess. Treat every rarity as a beta placeholder until launch.
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